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Text File  |  1999-11-15  |  5KB  |  123 lines

  1. # Jones 3D Puppet File
  2. #
  3. # iceboss.pup
  4. #
  5. # Puppet file for shw_ib.3do
  6. #
  7. # [MDR]
  8. #
  9. # (C) 1999 LucasArts Entertainment Company LLC.  All Rights Reserved.
  10.  
  11. #Move type        Keyframe                        Flags    Lo    Hi    Description
  12. #==============    ===============================    =======    ===    ===    ========================
  13. Mode=0                                                            # Rolling attack mode
  14.  
  15. stand            ib_stand2.key                    0x10    0    1    # Stand
  16. walk            ib_tumble_fwd.key                0x11    2    2    # Walk
  17. run                ib_tumble_fwd.key                0x11    2    2    # Run
  18. walkback        ib_tumble_fwd.key                0x11    2    2    # Walk backward
  19. turnleft        ib_tumble_fwd.key                0x10    2    2    # Turn left
  20. turnright        ib_tumble_fwd.key                0x10    2    2    # Turn right
  21. death            ib_die.key                        0x14    8    8    # Death
  22. fall            ib_tumble_fwd.key               0x10    4   4   # fall
  23. #land            ib_tumble_fwd.key                0x10    4   4   # land
  24.  
  25. activatehigh    ib_stand2_bd_stand3.key            0x12    7   7   # 61 Cinematic useage
  26. drawweapon        ib_stand3_roar.key                0x12    9   9   # 62 Cinematic useage
  27. aimweapon        ib_stand3_attack1.key            0x12    9   9   # 63 Cinematic useage (alternate roar)
  28. holsterweapon    ib_stand3_bd_stand2.key            0x12    7   7   # 64 Cinematic useage
  29.  
  30. #---------------------------------------------------------------------------------------
  31. Mode=1, BasedOn=0                                                # On all four's claw attack mode
  32.  
  33. stand            ib_stand2.key                    0x10    0    0    # Stand
  34. walk            ib_walk_fwd.key                    0x11    2    3    # Walk
  35. run                ib_walk_fwd.key                    0x11    2    3    # Run
  36. walkback        ib_walk_fwd.key                    0x11    2    3    # Walk backward
  37. turnleft        ib_rotate_left.key                0x10    2    3    # Turn left
  38. turnright        ib_rotate_right.key                0x10    2    3    # Turn right
  39. death            ib_die.key                        0x14    9    9    # Death
  40. fire            ib_stand2_attack1.key            0x12    5    5    # Fire 1
  41. fire2            ib_attack_puke.key                0x12    0    5    # Fire 2
  42. mountwall        ib_climbon_90.key                0x32    5   5   # mount wall (AI anim move)
  43.  
  44. #---------------------------------------------------------------------------------------
  45. Mode=2, BasedOn=1                                                # On all four's shoot ice dart mode
  46.  
  47. #---------------------------------------------------------------------------------------
  48. Mode=3, BasedOn=1                                                # On all four's shoot ice monster mode
  49.  
  50. #---------------------------------------------------------------------------------------
  51. Mode=4, BasedOn=0                                                # Shotgun drawn
  52.  
  53. #---------------------------------------------------------------------------------------
  54. Mode=5, BasedOn=0                                                # Bazooka drawn
  55.  
  56. #---------------------------------------------------------------------------------------
  57. Mode=6, BasedOn=0                                                # Grenade drawn
  58.  
  59. #---------------------------------------------------------------------------------------
  60. Mode=7, BasedOn=0                                                # Special weapon drawn
  61.  
  62. #=======================================================================================
  63. Mode=8                                                             # Unarmed swimming
  64.  
  65. #---------------------------------------------------------------------------------------
  66. Mode=9, BasedOn=8                                                # Swim with weapon 1
  67.  
  68. #---------------------------------------------------------------------------------------
  69. Mode=10, BasedOn=8                                                # Swim with weapon 2
  70.  
  71. #---------------------------------------------------------------------------------------
  72. Mode=11, BasedOn=8                                                # Swim with weapon 3
  73.  
  74. #---------------------------------------------------------------------------------------
  75. Mode=12, BasedOn=8                                                # Swim with weapon 4
  76.  
  77. #---------------------------------------------------------------------------------------
  78. Mode=13, BasedOn=8                                                # Swim with weapon 5
  79.  
  80. #---------------------------------------------------------------------------------------
  81. Mode=14, BasedOn=8                                                # Swim with weapon 6
  82.  
  83. #---------------------------------------------------------------------------------------
  84. Mode=15, BasedOn=8                                                # Swim with weapon 7
  85.  
  86. #=======================================================================================
  87. Mode=16                                                            # Unarmed crawling
  88.  
  89. #---------------------------------------------------------------------------------------
  90. Mode=17, BasedOn=16                                                # Crawl with weapon 1
  91.  
  92. #---------------------------------------------------------------------------------------
  93. Mode=18, BasedOn=16                                                # Crawl with weapon 2
  94.  
  95. #---------------------------------------------------------------------------------------
  96. Mode=19, BasedOn=16                                                # Crawl with weapon 3
  97.  
  98. #---------------------------------------------------------------------------------------
  99. Mode=20, BasedOn=16                                                # Crawl with weapon 4
  100.  
  101. #---------------------------------------------------------------------------------------
  102. Mode=21, BasedOn=16                                                # Crawl with weapon 5
  103.  
  104. #---------------------------------------------------------------------------------------
  105. Mode=22, BasedOn=16                                                # Crawl with weapon 6
  106.  
  107. #---------------------------------------------------------------------------------------
  108. Mode=23, BasedOn=16                                                # Crawl with weapon 7
  109.  
  110. #=======================================================================================
  111. Joints
  112.  
  113. 0=3        # 0 = Head joint
  114. 1=2        # 1 = Neck joint
  115. 2=18    # 2 = Hip joint
  116. 3=13    # 3 = Firing joint 1
  117. 4=6        # 4 = Firing joint 2
  118. 5=12    # 5 = Aiming joint 1
  119. 6=5        # 6 = Aiming joint 2
  120.  
  121. #---------------------------------------------------------------------------------------
  122. end
  123.